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Thursday, April 20, 2006

Well I have decided to move to myspace. I have met some interesting ppl here on Xanga, but I dont have time to run 2 blogs, and I like myspace better. Feel free to drop me a line on there though. Below is my new site.

http://www.myspace.com/wolfsbane114
http://blog.myspace.com/wolfsbane114


Saturday, April 15, 2006

The most beautiful sound

Belarus. Photo #11

There once was a farmer who everyday went to the village to sell his goods. One day he stayed later than usual, and was afraid he wouldn't make it home before sunset. The lady that ran the booth next to him, listened to his dilemma and told him about a shortcut that ran through forest by a monastery. The farmer listened to her instructions and thanked her for her help.  Part way through the forest he heard the most beautiful sound, he had ever heard in his life. He stopped his wagon and listen to the sound. An hour quickly passed before he realized the sun was setting and he had to hurry home.

The next day he was working in his garden, but all he could think about was that sound. A week passed and he couldn't get it out of his head. His crops were suffering from his lack of attention. Finally he decided he had to find out the source of the most beautiful sound. He once again traveled back in to the forest, when he got to the spot where he first he had heard the sound that now haunted him. Ignoring brambles and tree limbs, he braved a path through the forest the sound enticingly stringing him along. After 3 hours of travel he broke through the forest edge and before him stood a massive monastery. The most beautiful sound came from within.

Without hesitation, the farmer walked up the path to the church, knocked on the huge double doors that stood before him. An aged monk answered the door."Yes, my son may I help you?"

"Yes, father. A week ago I had passed by and heard the most beautiful sound. Ever since all I can think about is that sound. I most know what it is."

"Please come in." The farmer followed the monk into the church.

"Now the origin of the sound is a secret and only monks are allowed to what it is."

"Then I'll become a monk." the farmer told him.

The monk let out a chuckle. "It's not that easy son. You must give up all your worldly possessions. Then must must spend three years studying and praying. Then only if the high one accepts you, can you become a monk."

"Father I'm willing to do all of that. To find out the origin of the most beautiful sound."

So the farmer went back home sold his farm and all of his possessions. He traveled back to the church, don the robes of a monk. He spent three years in isolation studying the word of God and praying. Finally after 3 years, he took the test required of all monks. To his delight he passed. "Now, my child it is time to to reveal the most beautiful sound"

He followed the monk up 300 flights of stairs the church's highest tower. They came to a door made out of pure bronze embedded with rubies. The monk unlocked the door. behind was a long hallway, which ended in a door made out of pure silver. embedded with emeralds. Behind it was another long hallway,ending in a door made out of pure gold embedded with diamonds. The monk unlocked the door. Behind it was the source of the most beautiful sound.

 

 


Thursday, April 13, 2006

You might be a gamer if......

YOU MIGHT BE A GAMER IF...

From: Matociquala
Newsgroups: rec.games.frp.misc


...loosing your dice bag would be a serious financial blow.

...you could paper you bathroom in character sheets.

...you could paper your bathroom in different versions of just ONE character.

...you are unable to walk past the latest TSR supplement without leafing through it, even though you know it's going to be bad.

...you have more entertaining "No-shit,-there-I-was-in-a-game" stories than you do anecdotes about your family.

...you talk about your characters as if they are real people.

...you alternate between referring to your characters in the first and the third person.

... and none of your friends gets confused.

...you've ever spent a significant fraction of your life modifying game rules that you didn't like... and, as soon as the system worked to your satisfaction, discarded it.

...when someone says "The blue books," you don't automatically picture the kind that they give you during a college final exam.

...you worship idols of Gary Gygax in your basement.

...you burn Gary Gygax in effigy in your back yard.

...you will not buy comic books with the Dragon Strike (tm) logo on the back.

...you've ever seen the old AD&D tv series.

...you're still reading this list.

...you hang out with people you actively dislike because they give good role- play.

...you've ever gotten into a screaming match over something that happened in a game... (You are so dead! I am not dead!)

...you've ever neglected to buy the new edition of your favourite game because you already have three.

...you have more than one photocopied bootleg of a gaming text.

...you keep old characters around just in case someone might run that system again. (Never mind that its TS: SI)

...You knew what I meant when I said TS:SI.

...you have a PhD in manipulating point systems to the best effect, even though you failed high school geometry.

..you can consume your body weight in junk food in one gaming session.

...you consider Altoids, Salt-&-Vinegar chips, and blue Teeni Hugs a balanced diet. (or even an acceptable combination.)

...you have been known to drive to far away places where you paid enormous amounts of money for the privelege of sleeping on floors, eating crap, buying little pewter statues of Gandalf, and meeting dozens of psychopathic members of the alternate (or similar) sex who will follow you around for months, merely for the pleasure of playing with gamers you don't know.

...and then signed up en masse with all of you friends to play in games with game masters who you've known since high school.

...you own your own weight in gaming books.

...the owners of local hobby stores take your checks without ID because they know where you live.

...you can do AD&D money conversions in your head.

...you could wallpaper you bedroom in Dragon Mirths (tm).

...you consider the demise of "What's New With Phil & Dixie" a blow to great literature.

...you consider the resurrection of "What's New With Phis & Dixie" the redeeming feature of Magic: The Gathering.

...you consider the 20th century a state of mind.

...you have a random NPC generator, written in BASIC, designed to run on the Trash-80 or the Commodore 64.

...you've ever designed your own character sheets.

...you can be more that three NPCs at the same time without generating more than reasonable confusion in your players.

...you have ever played a Dwarven character who did not have "axe" or "beard" ANYWHERE in his or her name.

...you know how to sex dwarves. (chromosome typing- required a blood sample. I'M not getting it...)

...you've ever tried to explain gaming to a school counselor, parent, or other PW/OC (Person With/Out Clue).

...you've suceeded.

...you've played Talisman more than once.

...you've finished a game of Talisman.

...more than once.

...you're STILL reading this list.

...you can quote extensively from the Wandering Damage Tables.

...you've mistaken a d12 or a double d10 for a d20 while playing AD&D and had a THAC0 low enough to hit the 8HD monster, anyway...

...you understood that.

...you carry AD&D insurance.

...your AC is so low that even you can't hit yourself.

...an 87 point Balrog is no big thrill anymore.

... you bring your dicebag even to diceless roleplaying events.

...you've ever discovered, after gaming with your significant other, that you like their character better than you do them.

...you have friends or acquaintances who regularly refer to you as "Og." (Or something similar.)

...you've ceased responding to your birth name.

...you spend more money on dice than on food.

...you sometimes forget what century this is.

...your first response to any frustrating situation is, "I bash it with my axe."

...you know a lot of gaming jokes that used to be funny once.

...your friend(s) who does not game feels very left out of all of your conversations.

...you have more gaming books than the local hobby store.

...you've discovered that spare dice make good beanbag filler.

...you knew that that last question was a ringer: who has more dice than they can use?

... you have a copy of "Dark Dungeons" kicking around somewhere because a: you thought it was funny b: your parents got concerned that you were living in a fantasy realm.

...you're sortof dissapointed that you haven't reached the level where they start teaching you the real spells (as described in the above "Dark Dungeons" pamphlet) yet: You're sure you must be a high enough level.

...you've been gaming for more than half of your life.

...you still laugh when someone says "Hey, Dave, I think the barbarian in the corner wants another beer."

...the phrase "Collect Call of Cthulhu" brings back fond memories.

...you can quote the whole "Trolls! Mutants! Trolls! Mutants!" strip from "what's New With Phil & Dixie."

...you knew a female gamer once.

...you were a female gamer once.

...you tend to play characters as different from you in race, religion, sex, sexual orientation, and what have you as possible, just to confuse your friends.

...(For New Englanders only) You were able to find stuff at "Flock, Stock, and Barrel."

...you've been known to have in-depth conversations about the relative merits of Champions, V&V, Marvel, and DC heroes... ignoring the fact that all superhero systems are intrinsically sucky.

...you like one of the above systems enough that you yelped when I called them all, "sucky."

...you've thought of four or five additions to this list.

...you actually bought TSR's "Dungeoneer's Survival Guide" when it first came out.

...you've ever tried to discover the strengths and weaknesses of a haemophiliac werewolf.

...someone is attempting to explain the floorplan of a building to you and you immediately start thinking in terms of 10X10 squares.

...or 6'x6' hexes.

...your first though upon walking into a friend's domicile is to reflect on where you'd put the machine-gun nest.

From: jmk1940@vms2.tamu.edu (Jay Knioum)
Subject: Re: You might be a gamer if...
Date: 18 Apr 1995 04:45 CDT
Everything you see, hear, or taste translates into some form of stats for a game. ("Wow! That move was cool...that means he's got Swing S

On the same note:

..you and your friends have spent a screening of "The Crow" assigning vampire clans to the various characters.

..you actually wear that little ankh that comes in the Vampire Live-Action box...in everyday life.

..you've ever gotten wierd looks from other customers at places like Denny's or IHOP because of the nature of your conversations.

..a friend of yours screws something up and you respond with, "looks like you failed your _________ roll."

..you've actually paid to have custom fangs made.

..you wear these fangs in everyday life (not to mention Renaissance festivals).

..you've ever argued against a combat rule based on your experience in the SCA/Military/Police, etc.

..you have a dozen things in mind for when you come across a magic lamp.

From: kemowery@freenet.columbus.oh.us (Kevin Mowery)

Matociquala (matociquala@delphi.com) wrote:

See what I mean? If anyone has any further additions to this monster, send 'em
along. If I get enough....

There may be a whole new other list happening...

I reserve the right to edit for clarity.....

Okay, how about these?

- when you talk about the "good old days" you mean when games cost $12 and came with their own dice.

- If you played a different game every night, you'd need a fifty-day week to use your RPG collection to its full extent.

- The six-siders in your dice bag have been worn down to the point that they look like 20-siders.

- your car and/or home is falling apart, you're wearing the same clothes you wore in the 1980's, and you miss meals regularly, but you've got the money in the bank for the next year's worth of <insert favorite game company>'s products.

- If your computer broke down, your biggest worry is how you'd print out your character sheets.

- you can cite the differences between "official" Star Trek, and FASA Star Trek, and Star Fleet Battles.

- your character has more close friends than you do.

- you have more Star Frontiers modules than you have close friends.

- you could write a biography of your character easier than you could write your own autobiography.

- you think that such a biography WOULD BE an autobiography.

- you can't find your favorite shirt, but you know where all the dice that came with your first D&D set are.

- you remember when games gave you tips on "inking" dice with crayon.

- you can give no fewer than six different speeches on "what is roleplaying?", verbatim, from the introductions to different games.

- you've bought a game even though you didn't like the genre or the rules, so that you could fix the rules and convert them to a different genre.

- you've looked into how much it would cost to build a castle

- there is virtually no game that you can't name the genre, company, or country of origin for (Hunter Planet, anyone?).

- your most important criteria for a mate is that they're a gamer, too.

- you're a hetero male and you've considered changing orientation just to find a mate to meet that criterion (that's a word, right?).

- you've ever written a speech for your character to make just in case he should find himself in such a situation.

- you remember when all games referred to characters as "he".

-- Kevin Mowery --- kemowery@freenet.columbus.oh.us --- Imagine a world with no hypothetical situations...
From: glea0015@maroon.tc.umn.edu (James T Gleason)
Subject: Re: You might be a gamer if...
Date: 18 Apr 1995 00:44:53 -0500
kemowery@freenet.columbus.oh.us (Kevin Mowery) writes: >Matociquala (matociquala@delphi.com) wrote: >: >: See what I mean? If anyone has any further additions to this monster, send 'em >: along. If I get enough.... >: >: There may be a whole new other list happening... >: >: I reserve the right to edit for clarity..... >: > Okay, how about these?

* Your idea of a fun Friday night consists of getting the gang together and playing for eight or more hours.

* The only reason you want a lake cabin is so you and the gang can go up there and play non-stop all weekend without any distractions.

* You finally get to the point where you look at everything on the shelves and say "*I* can do a better job than these bozos!"

* You actually get a chance to do just that.

* ...and you succeed!

* Everything you see, hear, or taste translates into some form of stats for a game. ("Wow! That move was cool...that means he's got Swing Sword +20 and Look Cool In Armor +15.")

* You write a parody of the RPG industry, and it's also a game.

* ...and one of the companies you slam picks it up for its "Mature" imprint and distributes it gleefully.

* You go into business as a consultant on the RPG industry.

* ...and you actually are *hired*! (Neener-neener!)

* You branch out from RPGs into the stuff that game was derived from so you make better sense of the bloody thing. (Gamers-turned-Otaku, Gamers-turned-occultists, Gamers-turned-goths, Gamers-turned-military personel, Gamers-turned-martial artists, etc.)

* ...and you *still* don't stop playing! (Loyal man! I like you!)

* You remember when there was none of this "no exclusively (fe)male viewpoint" bullshit.

* ...or when there was none of this "no cussing" crap either.

From: beholder@engin.umich.edu (Nana Yaw Ofori) Subject: Re: You might be a gamer if... Date: Tue, 18 Apr 95 08:30:32 GMT * You make up songs like "Livin in the Kaer" and "Fun Fun Fun (Till the Horror took her Free Will Away)"

* You've written character histories that are longer than most novels...

* ...For Paranoia Characters.

* You Watch war documentaries with GURPS Vehicles so you can tell how much damage the 4-inch Naval Gun using an APX shell does.

* You spend five hours converting Modern Aircraft, when you run a fantasy campaign.

* You can quote the exact chance of a 1st-level Mage defeating an Umber hulk from memory, though a Voydanoi takes a little work.

* You break your leg, but insist on using a 'Recovery Test' before calling the ambulance.

* You have a list of what all the potions taste like.

* Your resume descrivbes you as a '5th-Level Civil Engineer'

* Drac's Raving at you.

* You've figured out that the Average AD&D Great Wyrm Red Dragon has 7 cubic feet of treasure.

* You Demand Experience points after winning a fistfight.

* You have a nickname that makes no sense because one of your characters had it.

* You Buy Dragon Magazine "For the Articles."

* You Worship TSR.

* You Detest T$R.

* You've ever constructed yourself as a character.

* You've got more tables than all the restaurants in town.

* You know how to use dice as weapons.

* You use phrases like 'Save vs. Graduation or go insane for 1d4 days.'

* You know how many hit points every member of your family has.

* You know that you can fit 20 d4's together to make a large d20 because you've actually tried it.

* You are not cleared for this information.

* You're up until 5:30 in the morning posting to rec.games.frp.misc.

"Yes, I have fond memories from the phrase 'Collect Call of Cthulhu." What of it??" From: tdunn@netcom.com (Tim and Stacey Dunn) Subject: Re: [Silly] You might be a gamer if... Date: Tue, 18 Apr 1995 14:02:42 GMT Matociquala <matociquala@delphi.com> wrote: >If anyone has any further additions to this monster, send 'em >along. If I get enough.... Trivia: You know what the following names originally stood for: (easy) SPI, SJG (med.) FBI, FGU (hard) TSR, FASA You know the following acronyms (feel free to append, and credit the game) AD&D's THAC0 Hero's 1d6 AF NND AE w/14- act -- Laws of Japanese Animation: [by rshellit|dbright@oboe.aix.calpoly.edu] #5 - Law of Mechanical Mobility, Second Law of Anime Motion The larger a mechanical device is, the faster it moves. Armored Mecha are the fastest objects known to human science.
From: jmk1940@vms2.tamu.edu (Jay Knioum)
Subject: Re: You might be a gamer if...
Date: 18 Apr 1995 04:32 CDT
In article <3mvk15$1qv@hermes.unt.edu>, pdixon@jove.acs.unt.edu (Patrick David Dixon) writes... > --- You own a copy of "Metamorphosis Alpha." ..you spend hours poring through this newsgroup, but just can't find the time to read Book IX of Paradise Lost for your Milton class tomorrow. jk
From: MBAUSER@kentvm.kent.edu (Michael Bauser)
Subject: Re: You might be a gamer if...
Date: Thu, 20 Apr 95 19:11:08 EDT

In article <woMblSSzcQ0R079yn@iaehv.nl> astrid@iaehv.nl (Astrid Tops) writes:

>- you own Dragon magazines below number 100

Gorsh, is that all it takes nowadays?

--Your subscription copy of Dragon shows up in the mail one month, and you realize it's the hundredth consecutive issue you've bought. (In my case, it was 187).

--You own consecutive issues farther back than that.

--You've read every issue from 55 on up.

--You're still looking for the rest.

--You've almost hit this point with Polyhedron.

--You remember when White Dwarf was an AD&D magazine.

--You bought a copy of the French-language edition of Dragon, even though you can't read French, because it had Second Edition rules for the Anti-Paladin class, and even though you don't like the class, you know that having that issue will really annoy the Anti-Paladin fans in your gaming club.

And for a completely non-magazine one....

Game dealers at Gencon recognize you and know your name, even though it's your first time at Gencon.

-- Michael Bauser "It's participant observation. Honest!"
From: Vermithrax

* You collect things shaped liked dice or with dice in them (drink stirrers, pens with dice-in-water in the end, brass dice sets, dice bookends...)

* You still have a set of dice-shaped cushions made as a gesture of understanding by your mom

* When you finally settle down with a loved one and build a home, you insist on designing a Gaming Room into the house

* And getting the stamped concrete patio/pergola/driveway done in hexagons

* You own "Intoduction to Traveller"

* Or the Traveller Supplement "Forms and Charts"

* You know which number Supplement that last one was

* You know which Sci-Fi novel series was the inspiration for Traveller's Imperium

* You don't just have maps of places that don't exist - you've had at least one of them made into a Globe

* You collect building plans (viewed from above) to use as Site Maps for games

* You have examples of weapons from your games in the house - "so the players can't argue about how heavy/long/clumsy/etc they are..."

* (For the [mostly] male gamers) You meet couples through your spouse/partner and form only a casual acquaintance with the half of the pair of the same gender as yourself - until one day, after months/years of having known them, one of you drops some gaming reference like "looks like a kobold" or "don't mind me - I've got a 12-point hide" (the more obscure the better) - and suddenly you're best of mates, and they seem to have value as a person now

* While you have a number of friends, only Gamers reach the status of Mates

* You buy CDs of specific music (or sounds) just to use as background atmosphere for gaming

* You've ever found yourself associating with people who you'd otherwise avoid in public - because they were Gamers

* You have a place where the paraphernalia of your gaming youth is displayed for the curious as a sort of shrine to "the good old days"

* You have three or more dice-boxes (one in use, the others retired, holding seldom-used (or antique, faithful) dice, or doing duty on the Gaming Shrine [above])

* You can remember where at least three Gaming shops USED to be located in your town/city, before they moved, were demolished or disappeared

* You whoop with joy on rolling a 20 for hit location with a Gauss Rifle on your first hit on an opponent

* You know which game that must be in

* You know the TWO meanings of the term "AC20"

* You keep custom clipboards (or similar contrivances) in the house for your gaming pals to keep their character sheets on when they come over

* Your memories of the best times your character(s) had when living their game-lives are sweeter and more worth retelling than the best times you had in your actual youth (partially because you were too busy gaming - and writing rules expansions you hardly used - to get out and have a life)

* You've ever written to a game designer personally

* They replied!

* You've phoned a game designer to chat about a game of theirs and where it's going

* It's a game they haven't even released yet

* From your computer, where you are now, you can look around and see most or all of your gaming gear

* You own a pin-on badge that says "Incoming Fire Has The Right Of Way"

* You still have the original three-booklet set of Traveller

* AND the box it came in

* OR the booklet-form of D&D (before the hardbound version hit the streets)

* You feel that Gaming has played a part in your developing a personal philosophy

* Your life-philosophy manifests as your taking Gaming seriously while taking most of the rest of life light-heartedly - the complete opposite to the way most of society seems to work

* Your spouse/partner agrees with the rest of society and wishes you would take life as seriously as you do Gaming

* You have a feeling that God is a big Gamemaster, we're all just Characters, and Life, viewed from the outside, is a Game after all

From: "James H. Jenkins"

- You've submitted to this list.

- And got your submission accepted!

- You get $30.00 in a surprise windfall, and don't drink it, but instead spend it on that supplement that you noted was at the local store.

- If you purposely stashed the supplement behind/near/out of its normal place so that nobody else buys it out from under you.

- You've moved the above back to your special hiding spot after store personnel reshelve it.

- You've thought about designing a game, and actually wrote more than 20 or so pages.

- and self-published it!

- All of oyur friends say, "You should start a game company."

- You do, and they end up working for you, until they leave to start their own.

- You find yourself teaching new players the ropes so often, you now have a down-pat speech, readily translatable to any game system for newcomers.

- You have no non-gamer friends, or you limit contact with such people.

- When describing a game scenario with your pals, you get real excited, waving your arms, drawing a crowd. Phrases like, "Man, we %^&*$%^ wasted 'em! Took out the tank with an RPG, then L-T was rocking out on the '60..." everything goes fine, as the crowd draws near, wanting to hear more, until you say, "Then I took a round, BLAM! 45 H.P." And the crowd leaves, saying, "Oh, it was ONLY A GAME."

- You get mad, BECAUSE YOU WERE THERE, DAMMIT!

- You don't think anything is wrong with the previous statement.

- You use issues of Guns & Ammo for the tech specs on your latest weapon supplement you're adding to your game.

- You know the BattleTech Hit location charts from memory, so that you don't need to use 'em anymore.

- In fact, you know 'em so well, THE GROUP doesn't use 'em any more, THEY USE YOU.

- When someone asks you, "Level Three fall, what's the piloting skill mod?", you know what they mean.

- You, reading this, know what it means.

- You not only know what it means, but can yell out what page it is on.

- And you're correct!

- And you get mad when somebody checks up on you, to see if it was the right page!

- When you search the internet nightly for cool gaming software for your PC.

- and you found this list by doing that! (Like I did.)

- and you add to this list, to keep the spirit of gaming alive! (Like I did!)

- You've learned more about space, and science fiction from playing traveller, rather than watching COSMOS by Carl Sagan, like everybody else.

- You're in the military, and the best tactics you've got came from your pre-military gaming days (or they improve daily, in continuing nightly sessions at the barracks/ship/base/etc.)

- You know more military tactics and strategy than most officers at your military post.

- ...Than ALL of the officers at your local military post.

- ...COMBINED!

- You know more than three definitions of the acronym RPG.

- You were around when SPI was.

- You KNOW what SPI was.

- You still have some of their games around.

- You know what AH stands for, and have copies of any of the following: U-BOAT, MIDWAY, GETTYSBURG.

- ... and they're less than 10 years older than you are.

- You were around when the only games out were CHAINMAIL, METAMORPHOSIS ALPHA, GAMMA WORLD 1st ed., and TRAVELLER.

- and you bought 'em, cause they were "What the cool grown-up college kids were playing."

- And you still have 'em.

- IN THE ORIGINAL BOXES!

- You remained loyal thorough the right-wing religious anti-gaming crusade.

- You know what to say (delicately, without sloppy missionary fervor) when someone says, "Oh, you don't play that "Dungeoens & Dragons thing, DO YOU?!?!?!?!

- You know the real tragic truth about Dallas Egbert.

- ...and you learned it by reading the book on it, "The Dungeon Master." (Required reading, IMHO, for all DM's, and players, BTW.)

- You'd rather game that visit your boy/girlfriend.

- ...That's how you met them.

- And then got married. (It didn't work for me. Your mileage may differ.)

- And got divorced, OVER GAMES! (Like me. She was fantasy, I was Sci Fi/Military.)

- You see a car crash, or accident on T.V., and scream, "Oooh, CRIT!"

- You've said, "Roll initiative" more times than you've sung your countries' national anthem.

- You tried gaming outside, for that "Natural, Woodland Atmosphere." Ahhh.

- Until you found out the hard way about the ^&#%^&* WIND, when it blew all of your maps/character sheets away.

- ...and you felt that they were so irreplaceable, you chased after them, tripped on a root, fell, and split open your knee.

- ... while your friends were yelling stuff like, "Cleric, bind wounds! Cure Light! Etc."

- and you thought it was so funny you peed all over yourself laughing.

- You're STILL reading this list!

- You're REALLY thinking of adding to this list, now.

- You've actually played a halfling, but kept telling everybody you were a "Hobbit."

- You read the issue of Phil & Dixie, about, "Hey, the phone is circular-metal-banding!"

- and you thought it was funny.

- And you know what I'm writing about.

- and you're remembering it now, and how funny it was.

- You realize that this list is a common bond, among all gamers, of all races, in all countries, and that the Internet is just amazing, and that now, games will only get even better.

- And you're looking forward to that. (poignant, emotional sniff.)

Date: Sun, 11 May 1997 17:41:35 -0500 (CDT) From: Mellissa Wright To: vesanto@snakemail.hut.fi Subject: You might be a gamer if . . .

You might be a gamer if . . .

. . . You think that that the D&D progression is Basic, Expert, Advanced.

Milk & Cookies, ---> Irish a.k.a. Mellissa Wright
From waylyn@mindspring.com Fri Jul 11 09:27:46 1997 Date: Fri, 11 Jul 1997 00:15:54 -0700 From: Williams To: vesanto@cc.hut.fi Subject: you might be a gamer if...

...after your GM sort of explains what thet monster looks like you know your exact roll needed to hit and how much damage it can take

...you know how to roll the dice to get any number you want

...you don't need any gaming books because you have every detail memorized

...but you always keep two copies handy just in case

...you keep up with your character's kingdom's politics more carefully than your own country's

...you scream in pain whenever your character takes damage

...you know all the exact somatic and verbal components of you wizard's spells

...you keep a copy of your character in your wallet

...your GM thinks you live in his house

...your GM thinks your married to him

...your characer has killed more than one Tarrasque

...you get your friends and your character's friends mixed up

...after a fistfight you search whoever you knocked out

...you've ever played your defiler in the Tank Girl R.P.G.

...you've ever played the Tank Girl R.P.G.

...you were highly offended by that last comment

...you've played The Wizard's Challenge more than once

...you created a random die generator in DOS using BASIC commands

...any of your characters has ever broken a staff of power or a staff of the magi for a retributive strike

...and lived

...you changed your name so that your initials read R.P.G.

...you ever started a character as evil

...you missed the O.J. Simpson trial because you were on this really long adventure

...one of your wizards has ever roasted another person's characer with a fireball, then commented, "Hey, he was a dwarf. He didn't need that extra constitution point anyway

...you've ever had a character named Rath or Delsenora

...you've ever played as the player and the GM because noone was around to play with

...you own the Japaneese version of any of the Final Fantasy series

...you read the entire Encyclopedia Magica set

...you know what a claymore is and what it looks like

...your characer has created more spells than TSR

...you have the BATTLESYSTEM rules memorized

...you have the BATTLESYSTEM rules

...you have the SPELLJAMMER rules memorized

...you have the SPELLJAMMER rules

...you have the Players Option rules memorized

...you have had more than one paladin character

...you wonder why I didn't just write: you have the Players Options rules

...you understand the Rift alignment rules and actually use them

complements of Chas Williams

From: Trevor Salyzyn

You might be a gamer if...

...you've named EVERY one of your dice.

...you remember all their names.

...you realized that there ain't that many names in the world.

...when people talk about AC Adaptors, you misinterpret the meaning.

...It need to budget your money in gaming sessions.

...The constant squinting and reading during gaming sessions has made you permanantely nearsighted.

From: gdscholtes@bsuvc.bsu.edu

You might be a gamer if...

You've ever spent more time in a single gaming session than a Jerry Lewis Marathon.

You do this regularly.

You've ever taught your children to read using your game books.

Your collection of gaming books are worth more to you than your car.

Your House

Your Firstborn child

Your learned about sex during your gaming sessions.

You see every monster or person in every movie you see and think of it in game terms.

You've screamed at the TV "Hey, He can't do that, he didn't have the right material components.

You've ever had your character create bateries for the Laser pistol in the Robe of Useless Items


Women translated

FINE

This is the word women use to end an argument when they feel they are right and you need to shut up. Never use "fine" to describe how a woman looks - this will cause you to have one of those arguments.



FIVE MINUTES

This is half an hour. It is equivalent to the five minutes that your football game is going to last before you take out the trash, so it's an even trade.



NOTHING

This means "something," and you should be on your toes. "Nothing" is usually used to describe the feeling a woman has of wanting to turn you inside out, upside down, and backwards. "Nothing" usually signifies an argument that will last "Five Minutes" and end with "Fine"



GO AHEAD (With Raised Eyebrows! )

This is a dare. One that will result in a woman getting upset over "Nothing" and will end with the word "Fine"



GO AHEAD (Normal Eyebrows)

This means "I give up" or "do what you want because I don't care" You will get a "Raised Eyebrow Go Ahead" in just a few minutes, followed by "Nothing" and "Fine" and she will talk to you in about "Five Minutes" when she cools off.



LOUD SIGH

This is not actually a word, but is a nonverbal statement often misunderstood by men. A "Loud Sigh" means she thinks you are an idiot at that moment, and wonders why she is wasting her time standing here and arguing with you over "Nothing"



SOFT SIGH

Again, not a word, but a nonverbal statement. "Soft Sighs" mean that she is content. Your best bet is to not move or breathe, and she will stay content.



THAT'S OKAY

This is one of the most dangerous statements that a woman can make to a man. "That's Okay" means that she wants to think long and hard before paying you back for whatever it is that you have done. "That's Okay" is often used with the word "Fine" and in conjunction with a "Raised Eyebrow."



GO AHEAD!

At some point in the near future, you are going to be in some mighty big trouble.



PLEASE DO

This is not a statement, it is an offer. A woman is giving you the chance to come up with whatever excuse or reason you have for doing whatever it is! You have a fair chance with the truth, so be careful and you shouldn't get a "That's Okay"



THANKS

A woman is thanking you. Do not faint. Just say you're welcome.



THANKS A LOT

This is much different from "Thanks." A woman will say, "Thanks A Lot" when she is really ticked off at you. It signifies that you have offended her in some callous way, and will be followed by the "Loud Sigh." Be careful! not to ask what is wrong after the "Loud Sigh," as she will only tell you "Nothing"

And just to confuse you more-- these words do not always mean what is written :)


Send this to the men you know to warn them about future arguments they can avoid if they remember the terminology!


Orsen (again)

Everyone again took cover as the Slayer made another pass. This time screams of pain accompanied the sound of the spikes hitting the ground. Orsen let out a yell as one pierced his leg, pinning him to the ground. Quickly he grasped the spike, and pulled it free from his leg. “Ogion!” he heard the Cleric shout, ”Can’t you cast a spell or something?”

Ogion shook his head in disgust. “No, magic’s no good against it remember? Wait, I might have something.” The air elf began searching around his belt, “Here it is.” He said as he pulled out a wand. “Keep it distracted.”

 “Feuryia, what about your bow?” The cleric asked the fire elf. The sound of the whirling began to get louder. They knew it would only be a matter of seconds before the beast made another pass.

“I’m out of arrows.” Feuryia shouted back at him. The shadow passed over the mountain top and more spikes rained down upon them. The air elf stood up from behind the rock he took cover behind and began waving the wand in precise circles, muttering strange words, as he did so. The beast again was making another attack. The cleric pulled out a chain and started twirling it around his head the beast flew over head. As it reached directly above the cleric he let the chain fly, slinging it up at the beast. The beast was too high above the ground and the chain missed. The Slayer let loose another volley of spikes. The chain almost when over the side of the cliff as the cleric caught it in time.

Orsen cursed himself for not bringing his sling. He was caught off guard when a wyvern appeared where the air elf once stood with a mighty flap of its wings it leaped off the ground and prepared to attack the Slayer.

“The spikes!” The cleric shouted as he ran a grabbed some of the projectiles that littered the ground. ”Throw the spikes!” Orsen caught on to what he was saying as the heroes began picking up the spikes to use as javelins. The whirling sound filled the air as the creature made what was to be his last pass.



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